During the holidays, our group came back to school and continue working on our games.
We have some problems combining all stuff together, like combining the flying food, scores and menu because there's too many stuff and we are kinda confused. But, after few tries we figured out how and slowly we combined all together. While combining we faced some problems and solved it:
- The ingredients are dropping through the table, floor and the human is passing through the table. So we make the human and the food collide with the table, floor and wall by adding box collider.
- Fire on the stove
- Blue bubble effects coming out when press "F" to slow down the time but will decrease your score.
- Sparkling effect when the ingredient landed on the burger.
reference of the kitchen
what I've done
reference for my toaster
- For the flipping animation
- For the flying food
we made it flying in a random X,Y and Z. adding a upforce and forces so that it will fly in a arc.
- For the random ingredient coming out

The Final Look of the Game:
And now everything is done!! but theres still some problems. Like the burger doesn't stack up nicely, and the player have a hard time catching the ingredient, the animation of the chef flipping the pan doesn't match the ingredient flying out. As it the hard to catch the ingredients, the player will have to get only 5 points within the time limit and they will win.
Now, we will be working on 3 effects for each person.






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